18 November 2017, 08:25:05

Recent Posts

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Builds / Re: Build 1109 Released
« Last post by Tygernoot on 16 November 2017, 16:13:33 »
There appear to be some issues with this build: https://forum.studio-397.com/index.php?threads/since-build-1109-released-problem-in-multiplayer.58278/

I noticed the cars loading very slowly during practice for the GT3 league. Not sure if this problem has already been noticed in one of the other races?
Builds / Re: Build 1109 Released
« Last post by Rene de Klijn on 01 November 2017, 16:02:50 »
big thx AJ   :yo: :cheers
Builds / Re: Build 1109 Released
« Last post by AJYates on 01 November 2017, 13:52:34 »
Yes Rene it should do that automatically.

If you right click on your rfactor 2 game in steam, then go to properties, and the BETAS tab.

You can click the down arrow and check which build you are currently on.


Builds / Re: Build 1109 Released
« Last post by Rene de Klijn on 01 November 2017, 10:52:12 »
Hi all..were can i find the 1109 releas in the game??does is auto update?

grz Rene
Builds / Build 1109 Released
« Last post by AJYates on 23 October 2017, 12:28:23 »
New Build 1109

To support the GT3 pack we have also released updates for both the DX11 and DX9 builds. Note that the build number for multiplayer changed too, so you will have to update your dedicated servers!

Build Changelog:

Added: An extended visual damage model featuring a combination of dents, scratches and cracks on the bodywork of cars, which has been implemented on the GT3 pack.
Added: New window and headlight glass shader that produces more realistic reflections. All five GT3 cars use it.
Added: Controller Profiles for Thrustmaster T-GT, T-GT Ferrari F1 Addon, TS-XW, TS-XW with Ferrari F1 Addon.
Added: Updates to the CPM model.

Fixed: Various small fixes to the no rain zone code that prevents rain from entering closed cockpits.
Fixed: All controller profiles default inputs are now assigned to JOY1.
Fixed: Bumped the rFactor 2 version for multiplayer compatibility to 1109 because of the new visual dents that required changes to the multiplayer protocol.

Just thought i would make a post with the latest build notes from last week.

Introduction / Re: Hello everyone
« Last post by Rui Ferreira on 01 September 2017, 17:37:09 »
... Jose Craveiro ... 43 years old ... Mafra ...

You look familiar!

Rui Ferreira, 43, Mafra.
Introduction / Re: Hello everyone
« Last post by Antti Hyytiainen on 01 September 2017, 09:03:28 »
Welcome aboard Jose, enjoy your stay. :cheers
Introduction / Hello everyone
« Last post by Jose Craveiro on 01 September 2017, 03:59:25 »
Hello everyone, I am Jose Craveiro, I am 43 years old, I am from Mafra - Portugal and I started in SimRacing in 2015, rFactor is one of the Simulators that I like best, I hope to be able to run with the people here, greetings to all  :cheers
Introduction / Re: Ola
« Last post by Ricardo Ferreira on 18 August 2017, 09:58:17 »
Hi dude. Welcome to XRPM. :P

join us in https://www.facebook.com/groups/XtremeRPM/
Introduction / Re: Ola
« Last post by Matthew Williams on 17 August 2017, 21:52:33 »
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